I'm a little worried about my website

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802 followers
Updated

So, lately I've been thinking about taking a different route with the content I want to put on my website. I want to do more by putting my own walkthru of games on my website, retro games as well as new games. However, here's the problem.

Many of today's games don't require a walkthru or even whole books about them because today's games go off of hints and hidden discoveries such the energy deflection technique in Dragonball Fighter Z which the in-game tutorial doesn't teach you.

I just finished a walkthru I created on a retro game I haven't played since my teens. This is a problem because many of today's games just hand you a trophy for practically making the character walk two inches making it hard for me to create tips on those games; games like Uncharted, Spiderman, God of War etc.

I don't want to ignore making tips and hints for today's new games while at the same time creating hints and tips solely for the retro games seeing as how they required more strategy to beat.

What should I do, any advice or input is welcomed.

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Recent Comments

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Hi Rodney,
I notice that you have great idea which will take you to greater place if you implement it as niche. A suggest to you is to go on and do that what your mind has told you to do without negative thought to it.
This is what a niche is. When you spot a thing like this go on to it because this is what you know very well and you will do well in it

Hey there.

I got the following from your post, correct me if I've misunderstood anything:

1. You want to introduce walkthroughs of games but don't know if there's a market for it.

2. you are catering to fans of both new and old games, but don't want to appear too much of either to your visitors, lest they think 'this site's not for my tribe'.

Is this right? If so:

1.1 My girls love walkthroughs! They have gone down so many rabbit holes on youtube, simply watching others' narrate their game play. They watch walkthroughs to experience games they haven't played. Then they ask me to buy them (yes, BUY). They have favourites they follow, because the narrations are funny, nice, and original.

With your own walkthroughs, is your shining personality coming through? Are their any memorable points of difference between what your walkthrough offers compared to another?

2.1 maybe your branding can be stretched to incorporate old and new fans, around the unique selling proposition you base on your personality and walkthroughs?

You definitely hit the nail on the head, I do put my own brand of personality into my walkthrus, I don't try to concentrate on walkthrus but concentrate on the trouble spots in games or places in games that I know some gamers might forget or have trouble with in the future.

I guess then, your challenge is to consistently convey what it is you offer throughout your blog, that nobody else does.

When someone watches your walkthrough, what do you want them to be thinking? "Ah - this is the guy that..." ...that what?

What's your special something going to be, that makes you memorable to your visitors?

That rather than go thru all of that walkthru nonsense, concentrate on the trouble spits in the game.

For example, if I say "practice casting Spawn's necroplasm powers in Todd McFarlane's Spawn the video game and use your necroplasm explosion to finish off the bosses instead of using your chain"; that's uniquely me.

Anyone can do create a walkthru, but can you create a page talking about the trouble spots in the game where you know people will get stuck.

Ok - So, you’re a vid gaming coach. Or maybe a vid gaming therapist, lol.

What are all the ways you can consistently emphasise that as part of promoting your personal brand? You’re about optimising people’s game performance. Is that super obvious, or just part of a big list of things it gets lost in?

I'm not so much a video game coach, but when I come across a particular part in a game where you have to either find buried treasure or get past a complicated part in a game, it's like I can sense that other gamers might be having that same trouble hence why I only focus on trouble spots and not walkthrus.

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